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  1. Class 1 (1/30): NXT overview - powerpoint, videos, how to program on an NXT
    1. Silly Walks
  2. Class 2 (2/6): continue Silly Walks
  3. Class 3 (2/13): Lunar Rover
  4. No class (2/20)
  5. Class 4 (2/27: LEGO challenge 2: Dr. E’s Global RoboZoo RoboZoo
  6. Class 5 (3/6): LEGO challenge 2: Dr. E’s Global RoboZoo RoboZoo
  7. Class 6 (3/13): LEGO challenge 2: Dr. E’s Global RoboZoo RoboZoo
  8. No class (3/20)
  9. Class 7 (3/27): Line follower
  10. Class 8 (4/3): Line follower
  11. Class 9 (4/10): Line follower
  12. Class 10 (4/24): Final project incorporating everything they’ve learned: sensors, attaching different things to motors, etc.### possibly service learning based

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  1. Challenge
    1. 5 level activity to challenge students at different levels of understanding
      1. Level One: Build a car.
      2. Level Two: Program the car on the NXT brick to move forward, then backward.
      3. Level Three: Rewrite the program using LEGO Mindstorms.
      4. Level Four: Edit the program so the car beeps as it moves backwards.
      5. Level Five: Incorporate sensors so that the car stops when it runs into something or when it hears you clap.

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Fall 2012

Fellows: Whitney Crooks and Jen Scinto

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